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Game Development Minor

Steven Chalker '13, Dr. Matthew WhiteThe United States and global games industry continues to be one of the most diverse and healthy available for job-seekers. In the United States alone, the games industry employs more than 32,000 people across 34 states, reaching a total compensation of over three billion dollars annually. 
 
As one of a growing number of interdisciplinary programs at Penn State Behrend, students can now opt to enroll in a minor in Game Development.
 
The Game Development minor is designed to augment any degree at Behrend, and fits nicely into a four-year schedule, augmenting student learning and marketability, and aiding in the completion of general education credits. 
 
The minor consists of 18 total credits:

  • 9 credits of Breadth courses (100 and 200 level)
  • 6 credits of Depth courses (400 level)
  • 3 credits in a Senior Project course (GAME480)


Students can take these courses in any year of enrollment, but they are designed to be taken in ascending order, as many courses require a prerequisite. 

Topics in Game Development available at Penn State Behrend cover topics reaching from Programming and Artificial Intelligence, to Design and Mechanics. 

Game Development Minor credits

 


Courses Offered:
 
GAME100: Game Development Freshman Seminar (PSU007)
 
GAME140: Gaming and Interactive Media (GS)
GAME160: Introduction to Video Game Culture (GH; US; IL)
GAME220: Introduction to Game Design (GA)
GAME244: Human Factors Engineering (GS) (also PSYCH244)
GAME250: Technical Game Development
GAME251: HTML5 and Web Game Development
 
GAME420: Advanced Game Design
GAME434: Psychology of Gaming
GAME450: Advanced Game Programming
GAME460: Game Studies
 
GAME480: Senior Project
GAME490: Senior Travel for Game Development
 
Find more information about specific courses on the University Bulletin.

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