Skip Content
Pennsylvania State University Homepage Home

You are here

Game Development Minor

Steven Chalker '13, Dr. Matthew WhiteThe United States and global games industry continues to be one of the most diverse and healthy available for job-seekers. In the United States alone, the games industry employs more than 32,000 people across 34 states, reaching a total compensation of over three billion dollars annually. 
As one of a growing number of interdisciplinary programs at Penn State Behrend, students can now opt to enroll in a minor in Game Development.
The Game Development minor is designed to augment any degree at Behrend, and fits nicely into a four-year schedule, augmenting student learning and marketability, and aiding in the completion of general education credits. 
The minor consists of 18 total credits:

  • 9 credits of Breadth courses (100 and 200 level)
  • 6 credits of Depth courses (400 level)
  • 3 credits in a Senior Project course (GAME480)

Students can take these courses in any year of enrollment, but they are designed to be taken in ascending order, as many courses require a prerequisite. 

Topics in Game Development available at Penn State Behrend cover topics reaching from Programming and Artificial Intelligence, to Design and Mechanics. 

Game Development Minor credits


Courses Offered:
GAME100: Game Development Freshman Seminar (PSU007)
GAME140: Gaming and Interactive Media (GS)
GAME160: Introduction to Video Game Culture (GH; US; IL)
GAME220: Introduction to Game Design (GA)
GAME244: Human Factors Engineering (GS) (also PSYCH244)
GAME250: Technical Game Development
GAME251: HTML5 and Web Game Development
GAME420: Advanced Game Design
GAME434: Psychology of Gaming
GAME450: Advanced Game Programming
GAME460: Game Studies
GAME480: Senior Project
GAME490: Senior Travel for Game Development
Find more information about specific courses on the University Bulletin.

To the Top